This session didn't last long, yet I feel we got pretty far. After we fought in the arena, both me and Ariana winning and losing one of each of our matches, we came back to the inn in town with a few extra Silvers, while my manager somehow came back with a couple gold (That bastard). We skip forward to that night and while we are lounging in the Inn, we suddenly hear a commotion.
I grab my hammer and head out to investigate (Being the good Player I am). The rest follow suit and we discover a young child of 15 being abused by the local authority. We investigate and they tell us he is a known thief and is wanted in regards to an amulet that was stolen. We can tell the kid is innocent and decide to escort him to the cells to keep him safe while we find the proof. Because it is so late, we have to wait until the morning to see him. Everyone heads home except for Brick and Marina...and I think Dae was sneaking around somewhere; It's so hard to tell because he just blends into the dark. My character has no need to eat or sleep, and so he stays all night to make sure no one messes with the kid. In the morning the party meets up to talk with him. We discover his name is Jimmy and he was asked by this girl Melinda to appraise the amulet. We ask him if there is anyone else who might have been interested and he tells us about Lenny the Snitch and Mikey the Whip (Apparently the inhabitants of Adderport are all Italian Mobsters). Dae decides to talk to Lenny while the rest of us talk to Melinda. She tells us that she knows something important, but she needs us to do something to prove we are trustworthy. For the past few weeks, Kobolds have been raiding their cellars and stealing their supplies, so she wants us to take care of them and return what they stole....only we all forgot the latter part of the job.
When we all meet back up at her Inn, we get ready to take care of the Kobolds. Dae learned some useful info about Mikey, specifically that we can get his attention by taking from his business (Stealing). So we decide once we get the info from Melinda, we will all deal with Mikey. So we head down to the cellar and start looking for the Kobolds or traps. Brick flips a trap and takes a measly amount of damage from a tin can bonking him on the head. We discover that the kobolds have burrowed their way under the barrels of ale, and after convincing Melinda to let us use some of her ale, we pour it down the holes, light them ale on fire and then cover the wholes to smoke out or maybe kill the Kobolds. It isn't until after we do this that our GM reminds us that we were supposed to retrieve her goods. We make up a simple story that it was all destroyed before we got there and nothing was salvageable, which was at least partly true.
We are all a little disappointed that we forgot something so specific, but then Dae turns it around for us. He talks Melinda into letting us invest in their Inn by paying for the lost merchandise and in return, we take home a percentage of their profits. She accepts without hesitation and suddenly we have a source of passive income within the game. Smart thinking on the part of the Rogue.
We ended there because our group is made up of too many old people who have to sleep at a normal time of the night, so we ended up stopping there, but all in all...It was a super fun day.
The end of Day One